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GOOGLE CARDBOARD AUDIO GAME

An experiment of spatial audio and Google Cardboard where a player played as a child following the creepy sounds of a teddy bear. Built using Unity 5.6 and GoogleVR

Originally the plan of the game was that the player would play the game in Cardboard and view a black screen while they listened and followed the sound of the teddy bear but that style of gameplay proved to be too difficult for players. I added changes that allowed the player to see the ground and walls as well as an indicator that showed where intractable items in an attempt to make the game more approachable. While I was unable to make the game easier for most I was able to create a believable haunted house environment.

FEATURES

  • GoogleVR Spatial Audio

  • Unique room sounds using Audio Rooms

  • Gaze based controls

Android APK Download

  • linkedin

©2019 DESWYN CARRINGTON

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